I think it's worth taking a look at the parental controls that Nintendo put in for the Switch. They have a video here:
I think it's worth watching, if for no other reason than to see Bowser & Bowser Jr..
iOS app link: https://itunes.apple.com/us/app/id1190074407 Play store link: https://play.google.com/store/apps/details?id=com.nintendo.z...
For me, the only annoyance is that the controls apply to the entire console, not to individual users of the console. But, that makes sense as things are today, since I don't think there's any way to authenticate individual users every time someone wants to use the console. Also, that may conflict with the way that games stay "running" most of the time, even when you come back to the console later.
I think this is a very good sign.
It is my hope that Apple is able to pioneer tools which make it possible to interrupt addiction forming (dark) patterns.
Addressing this on the device/os level (vs possibly legislation) could be very effective.
Right now this is a lawless territory and creating + exploiting addiction at the cost of depleting millions of people’s cognitive resources as free is very profitable.
The long term costs associated with this profit are still to be seen but I am sure they exist.
They should be pushing for a study on neck injury / muscle strain on smart phone use. Millennials and the next gen after are going to pay dearly from injuries from bending their necks/heads down for years and years looking at their phones.
For the record, these shareholders seem to control about 0.2% of apple stock.
I mean, I think a study of iPhone addiction in general would be a good thing. Adults definitely know they are dependent on their devices, but it would be interesting to see if any long-term effects can be extrapolated. Moreso I'd just like to see any of the negative effects people claim are more than anecdotal.
My toddler is allowed about a half hour of cartoons on Youtube on the big TV per day. He's played with the iPad a few times in his life. Lots of books and Legos and physical toys in our house. Waiting for longitudinal studies to come out, not taking chances with the little brain.
I wish iOS had a way to limit time by app. Or even just a daily limit. Is there any way to do this today?
Or just show # of minutes by app, each day -- to observe where time is being spent... even for adults!
Just for parents? Why not just give all users the ability to block certain usage patterns and access to applications -- kinda like the StayFocusd plugin for Chrome. Hell, charge a monthly fee to access the web interface to manage it; you get a mechanism to induce friction and you get a subscription business -- I would pay for this shit since I value my attention more than someone who you pick off the street. How does 300$ a year sound? like weight watchers for attention (we know that model works already). You get a nice upsell on an already expensive device. Maybe this will be a nice way to maintain profits given that people aren't replacing their devices as often anymore, keep trying the stunt of billing incremental features as revolutionary and people will stop believing you.
I hope the App Store’s ‘Today’ (Home screen) content is examined. Apple “editors” shill absolute garbage. An “app” and “game of the day” ensures they have to regularly dumpster dive.
I really hope that this doesn't get caught up in/confused with the moral panic of teenage phone use—which is 99% just "teenagers want to be socializing 100% of the time" and has nothing to do with the medium they use to do that.
The letter in question is here: https://thinkdifferentlyaboutkids.com
I'm sure Apple can create some more granular controls to restrict certain apps, but it's probably going to hurt CalSTRS.
I took a look at their 13F filing and some of their holdings include Google, Facebook and Twitter. They should probably start with divesting that if they feel really strongly about this.
These discussions I've been seeing on this lately have been making me wonder if there's something odd about me. FB and Twitter simply do nothing for me, no dopamine at all. I get on once a week, maybe for 5 minutes, and then easily turn it off. I could give a damn about any of it really. Maybe I'm anti-social or have a chemical imbalance.
Somewhat related, if you want to see some thoughts on designing computing experiences to involve logging intentions / distractions better, check out Joel Edelman's talk "Is Anything Worth Maximizing" (2016) : http://nxhx.org/maximizing/
Related medium post: https://medium.com/what-to-build/is-anything-worth-maximizin...
I sometimes wonder how much of this is actually on the parents as well? I see some of my co-workers handing phones with some games to distract their child. Previously we had smaller toys - plastic etc, now it seems phones are an easier go to medium.
If the market of iPhone users are older, I think that this study will impact apple much less than android.
Weird. I was expecting some wacko motion on the agenda for their annual shareholders' meeting but it is just a letter to management from two major investors.
I doubt anything will actually come of this.
On android phones I have used before I can set password for each individual app, but you cannot do that on iPad or iPhone via iOS's parental control, that's too bad after I realized that, am I missing something?
Full disclosure: I work for a company called DnsLearning (although we are rebranding to StudyCity)
Our system is simple, you point your child's device at a DNS server then add various accounts to supported educational sites like Khan Academy, Duolingo, Prodigy Math, etc. Our server detects when your child earns points on these platforms and disables access to non-educational (junk) sites until they earn X points to unlock Y time. Most of our user-base has noticed their kids now fully understand the value of their time instead of being stuck in a zombie-like YouTube spell of watching 5 hours of minecraft videos recommended next.
1950's Can we have a study of Comic Book addiction in Children.
1960's Can we have a study of Television addiction in Children.
1970's Can we have a study of Dungeons and Dragons addiction in children
1980's Can we have a study of Console game addiction in Children.
1990's Can we have a study of Computer game addiction in Children.
2000's Can we have a study of Internet addiction in Children.
2010's Can we have a study of Facebook addiction in Children.
Oh would you please think of the children...
Thing is that really pretty much no matter what is found nothing is going to change.
Apple shareholders should push for study of bad parenting.
It is interesting that Apple still doesn’t allow you to block specific apps.
I do mean specific apps, not a whole class of apps based on rating. I mean blocking just one app.
Scandal: Apple study caught plagiarizing tobacco study
Cocacola made a lot of studies on sugar addition. Guess what
This seems like a weird request. Are iPhones supposed to be more addictive than Android phones or something?
It's a waste of money and time. What will they really have achieved from this study? "Societal unease", what does that even mean? They never even addressed the issue at all in the article from what I read.
It will no doubt be another biased study distracting us from something else we should be investing our time and monies on.
This almost feels like a virtue signaling PR piece.
Could we start with conclusive studies about impact of radiation on children & adult's soft tissue ?